Flash-Tutorials - Creating Animation In Flash
Creating Animation In Flash
Flash animation is a process of creating effect of the motion or change with the time. Animation can be the movement of an object from one point to another or the change of the object shape. Any change of position or outward appearance that occurs in certain duration is an animation. In Flash software, animation is created changing the graphical content of sequenced frames with time. The result of any combination of described above methods is an animation.
There are two basic methods of animation in Flash: frame-accurate animation and automatic frame fill (tweening). Frame-accurate animation is created changing the content of each frame with unique content manually. Tweening is created setting the initial and final points of the image and then Flash interpolates the content of the frames that are between the initial and final frame. There are two types of tweening in Flash: shape tweening (when the shape of the object is changed) and motion tweening (when the object moves).
Timeline and Properties panel are the interface elements used to create animation in Flash.
Timeline is the backbone of Flash software. Clear understanding of the purposes that Timeline serves for is the keystone of successful work in Flash. As you will find out soon, one of the most powerful qualities of the timeline is that from a quick look at its frames you can get a lot information about the contents of the frames.
Timeline in Flash presents the disposition of the content in two dimensions: by time and by depth.
By time: the continuity is located horizontally from left to right, just as they change with time. If the Frame Rate of your movie is set to 15, then frame 30 will correspond with the second second of the movie.
By depth: the layers of the timeline allow you to separate the content that is placed on different layers. The layers are situated vertically from bottom to the top. You can separate the layers from actions, comments, tags and sounds. Any element placed in the top layer will cover the layers below, without affecting them in any other way. Within the editing environment you can make the layer visible or invisible (the eye icon), allow or lock the image for editing (lock icon), and display the layers as shapes contours(square icon).
Please note that these parameters do not influence the final movie: the content of all layers despite the settings of visibility and contour displaying mode will be displayed in the movie.