Flash-Tutorials - Working with Layers
Working with Layers
As many other graphics editors, Flash allows working with the layers. There are three types of the layers: regular layers, guide layers, layer masks.
Regular layers are used for the complex animation when several conversions of Motion or Shape, then every conversion is applied to a single symbol or raster located on a separate layer.
Layers can be added, removed and replaced in any possible way. Layers can be invisible, locked or displayed as outlines. This is done by clicking respective icons in the Timeline menu or by right-clicking the layer to bring up the options for it.
The layer that has the biggest amount of frames determines the duration of the movie. Frames with same numbers on the different layers are performed/played simultaneously. It is impossible to play the animation of one layer and then the animation of another.